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All objects in the hierarchy must be uniquely-named. TF
When in the GameObject.Find method used?
When an object is instantiated
In which direction is transform.forward pointing?
The z-axis
What is dragged onto the bullitPrefab target in the Turret Control component of the Turret?
fireball prefab
What is Time.time?
The seconds value of the current time.
x of y cards